Darfur is Dying

Gamifi-ed Score:
Darfur is dying is a serious game that shows the situation the people of Darfur are in. You are a family in Darfur, and you have to attempt to gather water to bring back to the camp. The only problem is the militia is after you. In Darfur just going to get water could be life threatening.
http://www.darfurisdying.com
external image fc2cee52f4d0092882d6d888c73e3caa_DyingDarfur.jpg
Browser Based

Summary of Evaluation



Learning Game Evaluation Criteria
(Student Evaluation)
Student
Evaluation
Learning Game Evaluation Criteria
(Educator Evaluation)
Educator
Evaluation
Problem Solving
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Purpose

Player Freedom
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Narrative Context

Game Play
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Organization/ Problem Solving

Motivation
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Engagement Level

Real-World Connections
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Collaboration

Teamwork
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Scaffolding and mastery

Creativity
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Feedback



Utility


Evaluation Instructions: Students use their student rubric (just click on the underlined word) as do educators. Once you determine the level of achievement of this game, select whether it is a Rock Star (2 points), OK (1 point), or not OK. These are used to calculate the Gamified Score that will be shared at the top. If you have anything to note about any aspect, include it in your review below. If you're an educator, you may help your students write the review. Just make sure you're not affiliated with a game according to our site guidelines.


Educator Review(s)

Educator instructions:Write your review below. If possible include a link to your blog and Twitter handle. Include the date and the version number of the game (if possible.) If you used in this classroom, we'd appreciate you adding links to any resources you used or created under "Resources."




Student Review(s)


Student instructions: Please write your review below, include each of the 7 points we're using as well as any other factors that should be considered. Include the date and the version number of the game (if possible.) If one student writes the review, use your wiki userid.

Darfur is dying is a fun game that makes a great connection to the real world. This game is a serious game, because it shows the situation that people in the real world are in. You have to solve several problems that your village faces. The game requires creativity, because you have to find creative ways to hide from the militia and get water. In the game you are a family in Darfur, but only one of the family members can go to get water at a time. The main motivation of the game is to get water back to your village so they can survive. The game requires focus, and good strategy. Can you get back with the water safely?
-campbell2017 2/21/2014



Resources


Resource instructions: Include helpful resources for getting started with this game including download links and help files. If you have any lesson plans or other materials to help others teach with this game, please join the wiki and add them.


You can play the game for free online. I have placed a hyper link to the home page of the game, at the top of this page.‍ Here is the link to the wikipedia page for the game Wikipedia. Here is a link for a game where there is information on the game, and you can write reviews on the game Games for change. The Washington Post also has made a page with a description of the game Washington post. There is a short descrfiption and a link to play the game on flash games.



Categories


This game falls under the following categories. You can see more games in these categories by clicking the links below. See all tags on this site.




Game Mechanics and Player Types


(optional) Describe the game mechanicsfrom Game Design principles used in this particular game.


This game will appeal to gamers who like to solve problems. It also might appeal to gamers who like a good challenge, this game is not exactly easy. This game also would be good for a gamer that likes to get achievements, I think that getting water for a whole village is a pretty large achievement.

Game Mechanic Construct
Included in this game?
If included, an explanation of how.
Achievements
No

Appointments
Yes
The player has to stay and get water when their
water supply is low.
Behavioral Momentum
No

Blissful Productivity
No

Bonuses
No

Cascading Information Theory
No

Combos
No

Community Collaboration
Yes
There is several people in the game that can be
playable, and they work together to try and
survive.
Countdown
No

Discovery
No

Epic Meaning
Yes
They can learn more about the genocide in Darfur.
Free Lunch
No

Infinite Gameplay
No

Levels
No

Loss Aversion
No

Lottery
No

Ownership
Yes
Basically, you are a villager in Darfur, but you help
to keep the village alive.
Points
No

Progression
No

Quests
No

Reward Schedules
No

Status
No

Urgent Optimism
No

Virality
Yes
The game received renowned success, as the game
shows a major crisis, that needs to be resolved.



Screenshots


external image Warning.png

external image darfur1_wideweb__470x355,0.jpg

external image darfur_is_dying.jpg